Today we’ve pushed out several changes to the servers including new features, bugfixes, and additional protection against trouble makers.

Player Indicator

We have added a helpful player indicator to the bottom of the UI which shows the current number of players in a game for each team.  This has been a highly requested feature and our implementation was adaptaed from the mod written by the player browncoat. Thanks browncoat!

Fix no-script spectator kicking

A bug has been fixed that was incorrectly kicking players who would first join a private game (with no-script on) as a spectator, and later join in as a player. Big thanks to the helpful bug reports by the players Ballkenende and unplanned . Hopefully this is just in time for the NLTP Playoffs — good luck everyone!

VPN Detection

We have added more protection from players who like to evade bans by using VPNs. We now check if players who are not logged into the game are using a VPN to play, and kindly ask them to play signed in if they want to keep using a VPN.

360 Degree Flair

A new flair has been added for players that reach 360 degrees. In case you missed it, Freakball and LiddiLidd earned the new flair together. That’s 20,261 wins! Technically this happened a few weeks ago, but we haven’t written about it in the blog yet.

Flair Stream

Currently testing on centra, a stream of recently awarded flairs will appear at the top of the page. While we’re testing, only flairs awarded on centra will show up, but soon this will be on all servers.

What’s being worked on?

Single World Joiner

I’ve personally been sinking a lot of time into the single world joiner. What is it? The purpose of the single world joiner is to combine all of the separate servers to prevent server imbalance. Instead of what we have today with Radius and Chord having 90% of the players. You simply hit play now and join a game on the best server possible.

This is a major architecture change for TagPro and will need time to smooth everything out. If you don’t understand why this is a problem, I’ve mentioned on reddit why I think the current architecture is an issue. There’s still a lot to be done and tested.

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