Koalabeast Games

Category: Game Play

Two TagPro Next Videos!

As a reminder: Nothing is set in stone! Let us know what you think. The gate graphics are just mocks right now.

Some things you’ll notice: Many tweaks and physic changes – but still quite a bit different than classic. The flair on the pucks. The scoring system is a win-by-three system. We have some special effects going on. We are beginning to implement the announcer: FLACCID GRAB! We implemented the auto-panning when respawning due to the popular classic userscript. We are no longer hiding spawning-players from opponents that have TagPro, instead players will spawn with 1 second of untaggable status.

LuckySpammer makes quick work of the competition playing TagPro Next

Long Game of TagPro Next on GeoKoala!

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What the Puck?!? 12 Minutes of Alpha 1 Gameplay

Alpha 1 is getting close! We tested the current build last night with the moderators and were happy with the results. Although there are still some issues to work out.

You’ll notice we are pucks instead of balls in this build. This is something we are seriously considering changing in the next game. Physics-wise, we’ve always been pucks and when you play next, you feel like an air-hockey puck. If you listen closely, you can hear the pucks tapping each other and walls.

The lightning bolt on the pucks is a mock idea of “stickers”. The idea is that stickers can be acquired and arranged on your puck however you like. We’d ensure that X% of the puck color stays visible to ensure team identification. We think this would give players are lot of fun individuality without becoming distracting

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Lucky and Ankh get rekt by cz and OmicroN in first TagPro Next match

Sorry about there being no sound. I decided to record the first match ever on a whim and screwed it up.

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